
Game Description
Asylum-an adventure indie-chorror in the first person, immersing a gamer into a mystical, frightening atmosphere. The developers were inspired by the stories of Lovecraft and Fulchi to create the most gloomy setting that makes every rustle be scared behind their backs and be constantly in suspense.
A single -user campaign takes place at the mental institute of Hanwell, where brutal crimes and experiments are taking place on people. The walls of this room saw a lot, and some objects of the environment will tell about what happened to the main character of the story, and the occurrers of hallucinations and sharp schemers will confuse the cards. They will not allow you to figure it out to the end, which is actually real, and what - only amazed, imagination. High -quality graphic design, coupled with musical accompaniment written by John Carpenter, is working on the creation of a playing sense of presence at the Hanwell Institute.
The locations of the psychiatric hospital are made in the most gloomy tones to create a pet, and people in the surgical shirts will go aimlessly walking back and forth and catch up with their strange actions. The user will have to solve a surreal secret that left an imprint on a huge number of people and crippling their bodies and lives. Puzzles that are on the way will require attentiveness and ingenuity from the player. These skills are necessary to find a way to advance further around the building in previously inaccessible departments.
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