
Game Description
Madeline must climbCeleste . No one knows why she needs this, but the characters around her gradually reveal this secret to us. The game is a complex platformer that combines a storyline, pixel graphics, character leveling and aspects of human existence buried in dialogue scripts.
The heroine will fight with ghosts in abandoned cities, with her demons while she walks into the wasteland; will explore the secret corners of his soul while learning a new location and ways to climb the mountain more painlessly. The game can be called a psychological thriller wrapped in a hardcore platformer shell. The length of the game is determined by your intentions. Throughout the project there are more than 700 different screens and backgrounds, which skillfully divide the levels by complexity, number of objects and secret rooms.
Madeline will constantly fall, demand rest, focus on herself, cry, look for a way back, but the goal that drives her does not allow her to stop. Therefore, every character fall teaches something to the real player. We recommend that you carefully monitor your character’s development, as well as his psychological changes. Every character you meet in the game teaches you something. Throughout all the levels where you have to make the right moves to avoid traps, the heroine will more than once remember what one character or another said.
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