
Game Description
Click and Conquer represents a resource management system through military operations. The main gameplay is based on the discharge of bombs on the grid to detect disguised enemy detachments. Each opened unit brings currency that serves as a central resource for further development. The received funds are distributed to increase passive income and an increase in the destructive force of each ammunition. The cycle of expenses and savings determines the promotion of the player at affordable stages.
The main goal in the game Click and Conquer is a sequential passage of 12 cards. Each next location opens a more extensive territory for stripping and promises increased rewards. The promotion is structured by two separate branches of skills: one is devoted to economic upgrades, and the second is focused on combat abilities. A competent distribution of resources between these areas is necessary for the development of affordable lands.
This title includes a prestige system that allows you to completely zero current progress. This action exchanges the mastered maps and improvements to permanent bonuses that persist during subsequent restarts. One of these constant bonuses is a nuclear bomb that changes the standard gaming process of cleaning the grid. These permanent amplifiers create an additional level of development that goes beyond the standard branches of pumping.
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