
Game Description
Clicker Clicker Clicker begins the gameplay with a direct impact on the central pointer generating currency - clicker gold. The frequency of initial presses directly affects the speed of the appearance of numerous gold cursors falling on the screen. Interaction with these omiting objects before their disappearance brings more gold than standard clicks according to the main pointer. This mechanic forms a key gameplay cycle based on the accumulation of resources in two different but related methods.
The main task is to collect these funds for further development. In the Clicker Clicker Clicker Title, the accumulated gold is mainly spent on increasing the value of each individual click, thus increasing income from each interaction. In addition, the in -game store allows you to purchase shells adding an automation element. These items act on their own, aiming at falling pointers and eliminating them without manual intervention.
Such a strategic acquisition provides a transition from constant active participation to a more passive method of collecting and managing assets over time. In this game, a prestige system called ClickScence is implemented, which provides for the full restart of the current session in exchange for a new currency. This action grants Clix Clicksenti coins - a resource spent on constant upgrades that affect all subsequent passages. Unlike temporary bonuses, these amplifiers are preserved after discharges and do not have the final point or restrictions.
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