
Game Description
Turn-based strategy with a side view -Darkest Dungeon - developed in a dark style and with rogue-like elements. A huge number of characters will not let you calm down until everyone on the playing field creates the perfect combination for victory. Each battle with opponents is a fascinating tactical adventure, where victory is 80% knowledge of the game and 20% knowledge of logic.
Your characters are ordinary people with extraordinary health. We start playing in a crypt, and almost all locations are created based on this place - darkness, tense atmosphere, undead - all these are key moments of the game. Gather a strong team of people who are ready to go through these creepy story forests and resist the magical forces of evil. The game also includes a survival simulator for characters in a team. They will want to drink, sleep, eat and satisfy other needs, so this will have to be monitored no less closely than their health in battle.
The mental state of the characters was especially clearly expressed. If at the beginning of the game, when we recruit a team of purchased characters or recruits, everyone behaves adequately, then later the players are influenced by the gloomy atmosphere and they begin to become depressed, swear at themselves and you, engage in masochism and torture each other. Only artificial intelligence is responsible for their actions. The opponents are based on the characters of Howard Lovecraft. In addition to the bad traits that your team will acquire, they will be able to increase their armor, damage done, and frost resistance. True, only with the advent of alcoholism. Too realistic rogue-like.
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