
Game Description
Deadeye Deepfake Simulacrum stands out against the background of similar projects due to specific visual design and design. Here, as the protagonist, is a cybernetic corporate agent who has to go through a series of tests in order to get to the bottom of the truth. Each step here needs to be carefully weighed, because only one enemy bullet can finish the journey of the hero. But everything is not so bad, because he has his trump cards in his sleeve, and it is at the expense of them that he will be able to get an advantage over opponents.
The essence of the passage of Deadeye Deepfake Simulacrum is to move along the designed locations in the indicated direction. Due to the specific graphic design, locations seem primitive. However, when the tests begin, the gamer will have to fully concentrate on what is happening on the screen. In addition to shootings with enemies (and there will be a lot of them), it is necessary to regularly hack systems, as well as get remote access to systems, opening the path to the next location. At the initial stages, such work takes a lot of time, but in the future, as the hero pumped, his skills will improve. It is interesting that the equipment available for improvement is generated randomly, and with a new passage, the user will receive completely different combinations. The number of use options is unlimited, and you can experiment both in plot missions and in third -party quests, where the situations will turn out to be even more strange.
As for the battles, they pass dynamically. Opponents are constantly moving, trying to take a profitable position or leave the line of fire. The protagonist has the ability to slow down time, so it will become much easier to fight. You can deal with enemies with both firearms and cold weapons. Rifles, machine guns, shotgun and hacked turrets will diversify tactics and use the strategy depending on the scene and the availability of third -party objects.