
Game Description
Emissary Zero is a title in which a group of people under cover of darkness enters an unfamiliar building. With minimal tips from a remote manager, they are looking for something called the moon, hoping to leave him intact. The structure is unpredictable, it shifts as they move, forcing them to navigate in space, which refuses to be understandable. Each sound alone becomes a potential threat; Together, coordination becomes both a tool and a risk.
Communication in Emissary Zero is possible, but not always reliable. The choice made in one room can affect events in another, creating a stress that remains with every step. The inhabitants of the building do not differ in friendliness. Some go unnoticed, only remote sounds are hinting at their presence. Others move with obvious intentions, so secrecy is more likely to be a necessity than an opportunity. Users must manage resources, restore violated connections and manipulate the environment to pave the way forward.
Light can be either a friend and the enemy, revealing the details and exposing positions. The objects found along the way serve their goal, but there are too many of them that can slow down the user when the speed is most important. Cooperation can change everything. Teams up to four people can move over the network, and two - try to survive in a local multiplayer. The exchange of information is becoming crucial, although not everyone can perceive events the same. Some threats can be avoided, others need to be opposed, and some remain completely unknowable.
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