
Game Description
Gruel - this is an exciting first -person shooter in which chaos reigns in the endless arena. Users move around the unpredictable temple, faced with a series of constantly changing rooms filled with bizarre enemies. Each step forward is a new challenge that makes reflexes and adapt to the limit. Traditional shooting mechanics fades into the background, and improvisation becomes a key point.
Movement is constantly, fluctuations lead to disaster, and the only way out is a passage. Weapons in Gruel challenges conventions, preferring non -standard firepower, and not accurate engineering solutions. The arsenal of disposable use provides diversity: from guns you can run items such as fish, fragments of prism and even currency. There are few ammunition, which makes gamers think creatively and make every shot at the expense. If firearms do not help, a reliable blow always comes to the rescue.
The temple itself refuses to be predictable, each call offers different options for the location and collision. Such a structure allows you to maintain freshness of impressions, preventing two attempts to be the same. Enemies vary from floating jellyfish to crazy sorcerers, and each of them brings unique behavior on the battlefield. The flocks of creatures flood the rooms with inexorable waves, forcing the user to respond quickly or be depressed. Survival requires adaptation, since the battle scenarios change without warning. Victory over creatures brings gold - an ever -relevant prize that contributes to progress.
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