
Game Description
Players in Hex of Steel have to go during the Second World War, where you will have to control the troops on land, water and in the air. The project is a full -scale Vargam, where you have to perform step -by -step actions on the global map of the world, which includes Europe, Africa and the Pacific regions. Users will be able to fight against AI in a single campaign or special historical scenarios, as well as in the cross -platform mode of PBEM and multiplayer skirmishes against other users (there is the possibility of cooperative passage).
Single missions in HOS include the functions of basic diplomacy, standard representation and units or NATO, seizure of territory or units, as well as conducting hostilities and army management. It will be possible to move troops, form units and work out various strategic solutions. The game has a regime of the editor where it will be possible to create locations, units, countries and quests, as well as “random generation of scenarios.”** In the process of passing, users await:** full control over the chosen state, from economic to military sectors. The development and pumping of the faction, as well as the possibility of diplomatic negotiations. Loused plot campaign with several main branches of development. Improving sound support and changes in weather conditions, which affect the general mechanics in the management of the army. scripts for scripts and a full multiplayer.
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