
Game Description
House of Necrosis sends the main character to a mansion with halls that are rebuilt with each new attempt. Its structure is procedurally generated, creating an unpredictable environment for exploration from a top-down view. Survival is the primary goal, and permanent death gives each playthrough significant consequences. The player must navigate this changing maze while confronting its dead inhabitants. This single-player title is set in a 3D world that takes inspiration from 1990s horror.
The gameplay of House of Necrosis is split between two different control schemes. The central hub location uses fixed camera angles and tank controls against pre-rendered backdrops. When entering the main sections of the dungeons, the perspective changes to systematically move through the cells. Fights with opponents take place in a step-by-step format - this system requires proper distribution of resources. Gamers must strategically use their limited supplies to defeat zombies and move deeper into the sprawling structure.
Leveling up your character is a key element to overcoming the constant dangers of the mansion. Gaining experience allows you to level up the heroine, improving her ability to survive long-term. Weapon upgrades provide another way to gain a tactical advantage over the occupants of your home. This role-playing framework supports the core loop of a roguelike game: each dive into mysterious dungeons becomes a new challenge. The goal is to move deeper into the building, using the accumulated power to confront stronger opponents.
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