
Game Description
In the ICOPTIC Journey, the player begins his way, clinging to the protrusions in surreal, bright spaces and starting from the trampolines for the flight. Moving is a continuous, based on physics, a stream of actions that allows you to steam in colorful and psychedelic locations with a first -person view. The main task is to overcome stylized levels to achieve the intended goal.
The path to the heights of skill in Icoptic Journey:
The use of a hook and platforms to create and maintain an impulse. Physically correct movement with the first person. Overcoming 30 stages with constantly growing complexity. The need for accurate control to achieve the best results.
A single gameplay consists of 30 consistent stages, offering an understandable system of development. As the gamer moves, each new level becomes more complicated, requiring a more advanced control and a quick reaction to the environment. Physics determines each jump and a wave, forcing to calculate the use of a hook and platforms located in the arena for accumulation and maintaining speed.
As a result, this dynamic platformer becomes a serious test of skill, the complexity of which is constantly increasing. The development of the management mechanic provides high reiglabidity, since you can always try to improve the time of passing any route. The design of the project encourages experiments with the search for the most effective ways and hidden sections on its intricate three -dimensional cards. In addition to the main actions with a hook and repulsions, additional interactive elements can be found on the locations themselves.
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