Game Description
IDLE WATERS is a game in the IDLE-Rybank genre that works from the window at the bottom of the screen and is designed to simultaneously work with other computer operations. The game window has flexibility: it can be scale, change the layout, change the size and move to any part of the desktop or completely hide. This system allows the simulator to function without requiring constant attention from the gamer.
The shit fish waits until the player reacts and pulls it out, although the improvement of the car bracket can automate this process. The central task in IDLE WATERS is to study 12 biomes for collecting a collection of aquatic inhabitants. These locations are inhabited by more than 100 unique species of fish, and the user can look for their special color variations to fully replenish the catalog. In addition to ordinary creatures, in every bioma there is a legendary creature, which is a difficult task to detect and catch.
Progress in this project is tied to the purchase of improvements that open access to new fishing places and allow you to catch other types of organisms. In addition to fishing itself, gameplay allows you to find treasures and perform tasks to obtain additional resources. All caught specimens are recorded, and you can view your collection at any time. The key feature of the Title is the ability to create and equip personal aquariums to demonstrate the catch. Gamers place prey in these tanks, creating a visual report on their own promotion of the world of Title.
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