
Game Description
Look Mum No Computer is a twin-style shooter, the action of which takes place in the Saldersworth universe. Players take on the role of Sam, working together with the cosmo-cosmo companion to combat mechanisms that have gone under control. The mission requires penetrating these devices to repair them and direct confrontation of chaos. The journey includes the execution of quests from the inhabitants of the machine worlds and a fight with large -scale bosses.
The combat system pushes a character with the swarms of opponents, including capacitors and undead-broccoli, to restore the operation of the units. The game process LOOK MUM No Computer is focused on the interactive music and craft system. It is necessary to create and improve synthesizer modules that function as a weapon in this game. These elements also generate tools for a developing soundtrack, directly connecting the fighting with musical accompaniment.
For the manufacture of these devices, it is necessary to collect electronic components scattered by levels. One of the items available for production is the module-extension, inspired by the design of the real flamethrower. Moving along the internal landscapes of devices occurs using Twin-Stick control to combat numerous enemies. Success requires balancing slots for equipment and management of the energy resource that feeds both weapons modules and a musical component. The character is teleported to a variety of locations inside the structures, inhabited by unique creatures and tests.
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