
Game Description
Loss represents a narrative concentrated on a teenager who is faced with family tragedies. He wakes up one night and discovers the disappearance of his family members from their house, which encourages him to begin the trial. The gameplay includes the movement of housing, collecting objects and keys to open new areas, as well as a solution to riddles to understand what is happening. The study of the situation becomes important for restoring the chain of events that led to its isolation.
Inside the world of Loss, the protagonist opposes hostile entities, apparently related to his past. To defeat these opponents, gamers use a flashlight as a gun, directing his beam to unfriendly figures for several seconds, which makes them disappear. This horror introduces many forms of such antagonists and contains 3 fights with bosses that serve as a test of the ability to cope with dangers. The mechanics of the project alternates the phases of a direct collision with the moments of solving puzzles.
The setting spreads outside the residence, opening access to the street territory where the research continues. Notes found surrounded, gradually open the details from which the novel is made up. The passage of Title takes about 2 hours of the main time to develop the plot, offering 10 logical tasks, in addition to combat scenarios against various types of enemies. Sudden events created for fright are integrated as an element of this adventure.
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