Game Description
Metal Gear Solid 5: The Phantom Pain is a continuation of the famous series of stealth shooters from the recognized master of game design and production Hideo Kojima. The plot taking place in this game becomes a prequel to the very first game in the universe - Metal Gear. It forms a complete picture with the prologue released a little earlier - Metal Gear Solid V: Ground Zeroes.
The action of METAL GEAR SOLID V: THE PHANTOM PAIN starts in 1984, with the emergence of the main character of the series, Solid Snake, from a coma. He sees that he has lost his arm up to the forearm, which is why he almost dies due to the stress of this news. Having come to his senses and leaving the hospital in which he was in a vegetative state, with the help of friends during an attack by an unknown organization, he decides to restore his company of mercenaries to confront global threats.
The gameplay will take place in the usual stealth mode for the series, with the possibility of open firefights. But there are a lot of enemies and the emphasis should still be placed on secretly carrying out a huge number of operations in Afghanistan during the Afghan-Soviet war and in Angola on the border with Zaire, during the civil war in the African country.
To plan a stealthy infiltration of an enemy base, Snake’s inventory includes binoculars and a map. Plus, you can choose the time of day to raid enemy territory. The weapons include both non-lethal (a pistol with darts filled with tranquilizers) and lethal ones. You can move around fairly large and open areas on horseback, as well as in armored vehicles and tanks. A feature of the gameplay of Metal Gear Solid: The Phantom Pain is the adaptation of artificial intelligence to the player’s style. For example, if you consistently headshot your opponents, in future missions they will have reinforced helmets, making them harder to eliminate with a clean headshot.
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