
Game Description
Monster Battles is a tactical auto-batler with equipment control. In this project, participants collect, unite and strategically place a group of creatures for upcoming fights. These creatures are purchased in a special store and then are placed on a certain battlefield before the start of an automatic fight. An effective selection and location of a variety of combat units forms the basis of the game cycle.
In Monster Battles, building a successful detachment requires thoroughly accounting for the features and belonging of the collected creatures. Monsters of one race receive specific bonuses that significantly increase their efficiency in battle with the right group. Some types of creatures are able to unite when contacting, physically turning into more powerful forms with changed abilities, which creates a unique gameplay. This process offers another way to obtain enhanced units that directly affect the automatic resolution of the battle.
Contractions in Title occur against the forces configured by other gamers, and not by computer intelligence. These opposing arrangements reflect tactical decisions made by the player. The achievement of victories in such fights directly affects the visible rating that ranks all competing in their success in the battles. In addition to the basic management of creatures, the project includes character classes; Each offers their own unique battle style and a strategic approach to contractions.
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