
Game Description
Onigiri Shop Simulator sets the player the task of managing the snack on the corner of Japanese street as its sole operator. With a first -person view, he conducts all the things, combining the roles of the owner, cook and cashier. The menu is focused on rice balls with a variety of fillings, and also includes side dishes like crockets and fried fish. A continuous flow of customers places orders that require accurate execution. The main gameplay is to constant cooking and maintenance of visitors at the rack.
Operating calls at the Onigiri Shop Simulator require a competent disposal of time and resources. The gamer needs to make strategic decisions on the purchase of ingredients based on the alleged demand. Creating an effective working flow is the key to successful work at the peak hours, forcing the operator to build a sequence of actions for maximum return. This process includes the harvesting of the components, the simultaneous preparation of several positions of the menu and receiving payment in a single cycle.
The shortage of place and time gives rise to constant logistics difficulties that require careful planning. The success of actions directly affects the reputation of the outlet and its potential for expansion. The main task is to develop a small business to a popular institution at the expense of a stable service. Promotion in the game is associated with the development of a cooking mechanic and the ability to work in multitasking mode under pressure from circumstances. Each accepted order becomes a test of attentiveness, from modeling rice to the final supply of the dish.
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