
Game Description
Ratshaker stands out with its non -standard approach to the genre of pest combat. Unlike typical games, in which strategies or battle are given the main attention, this one goes along a rather unusual path: the gamer has to subjugate a virtual rat. The process is simple, but strangely exciting: shake the rat, watch how the submission counter is growing, and continue to shake until you finish the work. This main mechanics, based on the physical movement of shaking, offers a unique interaction compared to traditional video games, attracting gamers who like a more practical approach to gameplay.
Each level in Ratshaker is a separate environment, each of which has its own set of tasks. The project makes a variety, since users move through various settings that change the method of shaking. In some conditions, shaking can be faster, in others - more subtle and controlled. This makes the gameplay fresh and encourages users to think on the go, adapting to various scenarios.
Yuzers are given the opportunity to experiment with its technique in each environment, which makes an element of trial and error, which brings satisfaction when they finally succeed. The mechanics are not too complicated. In fact, the player’s task is simple - to shake the rat until the feed meter is filled. However, it is the small nuances in the management and physics of interaction that support interest in gameplay.
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