
Game Description
Rift Riff throws gamers into the cracks between worlds to battle monsters and collect valuables. Gameplay is built around tower defense, requiring careful placement and control of structures. Before the start of the mission, you will have to determine a set of defense structures and then build them on the map at the designated points.
A key aspect of Rift Riff is selecting defensive structures to counter enemy types and their attacks. The monsters come in waves, their target is either the main Extractor module or any fortifications nearby. A resource called “juice” is obtained during attacks; it is needed to build and upgrade defenses before and during battles. Reflecting attacks brings prisms that open passages to new worlds, access to other buildings, satellites and improvements. This title contains several mechanics to support it.
If there is not enough juice for immediate installation, construction can be planned. An incorrectly installed structure may be dismantled with a refund of all costs. A destroyed tower will reappear at no cost after the wave ends. Losing the Extractor will force you to replay only the last wave, and not the entire mission. If difficulties arise, you can collect some juice by interacting with objects like flowers in the location. The project offers 15 kingdoms, each with 2 or more missions. The arsenal consists of 14 types of towers with 6 upgrades for them.
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