
Game Description
The Stamp is an interactive literature where players help a friend named Vincent. His long -standing interest in esotericism grew into an all -consuming passion, now determining its existence. In the walls of the house of Vincent, Gamer encounters memories, analyzes various documents and must accept the consequences arising directly from the research of his friend. This investigation requires to collect fragments of information to understand the whole picture of what is happening.
Being a text game, The Stamp is building its main mechanics on interaction with symbols. The gameplay consists of recognition, streamlining and manipulating these signs to solve puzzles and promotion in the plot. The passage is at a measured pace, allowing you to conduct research and make discoveries without constant pressure. Progress is achieved by studying the found objects and texts that reveal the narrative in a non -linear way.
The narrative structure is built on these finds, and each new portion of information complements the main mystery. The project is a Lovecraft story, which includes surreal and psychedelic components in its plot. The player’s elections have a direct impact on unfolding events, leading to several different endings. The main goal is to collect together discovered memories and sentences, revealing the truth hidden behind the layers of symbolism. This journey of a quiet discovery makes us interpret abstract concepts for further advancement.
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