
Game Description
Tower Dominion proposes to combine the construction of the landscape with the protection of the citadel from alien forces as part of Roguelike strategy. The commander (this gamer) must protect the territory from constant raids of arthronids. The gameplay implies the creation of fortifications and control over the battlefield itself during skirmishes. Each confrontation poses new tasks due to procedural generation that affects the arising difficulties. Success depends on changes in the protective orders and competent use of available funds against the advancing enemy detachments.
In Tower Dominion, the battlefield is the basis of the tactics. Participants expand and change sections of the map, directing the enemy along certain routes or luring it under the fire of the guns. The advantages of heights and laying the tracks become tools for monitoring the course of collisions. The project includes several fractions, each with its own biomes, protective buildings and methods of fighting. 30 characters are available for a choice, 10 unique for each side, introducing different defense opportunities.
Survival requires constant restructuring after each wave of attackers. It is necessary to choose from the proposed upgrades and awards to strengthen the chosen protection plan. Analysis of the composition and advantages of arthronid forces allows you to make tactical adjustments to reflect specific threats. Since the placement of landscape elements changes the situation, and the waves of opponents differ, any two battles are different. Promotion opens additional content: characters for achievements, improvements for buildings and information in the code.
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